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Tower and Creep Stats CTD Version 1.1.1 UPDATED

PostPosted: 21.05.2012, 04:09
by EasyX
New tower & creep calculations: (version 1.1.1)

Re: CTD Tower and Creep Stats and more

PostPosted: 21.05.2012, 12:42
by Alex1997
Thanks :)

Re: NEW Tower and Creep Stats CTD Version 1.1!

PostPosted: 23.09.2012, 22:06
by EasyX
updated with new balancing (1.1)

Re: NEW Tower and Creep Stats CTD Version 1.1!

PostPosted: 23.09.2012, 23:10
by polobob
im having trouble opening it and theres no way im spending $150 for excel.

Re: NEW Tower and Creep Stats CTD Version 1.1!

PostPosted: 23.09.2012, 23:42
by dcode
To PDF:

Re: NEW Tower and Creep Stats CTD Version 1.1!

PostPosted: 24.09.2012, 00:07
by EasyX
little update:

fixed ideal anti rocket distance (just 30 pixel range for white rocket now, not 35)
and added ideal (white) splash distance for Rays

For people without excel:

Ideal anti white Cannon turrent (splash) distance between Rays: 1,56 seconds

ideal distance between sharks (for anti rocket/missile silo): 1,02 seconds and for Phoenixes 0,96 seconds

Re: Tower and Creep Stats CTD Version 1.1.1 UPDATED

PostPosted: 03.07.2013, 03:03
by EasyX
updated (CreepTD 1.1.1)